I’ve worked with a wide range of clients, including universities, museums, corporations, and non-profits, helping them produce and deliver innovative educational projects and resources, check out some of my favourites below.

Galactic Explorers Challenge
University of Oxford Department of Physics & Zooniverse
Design and project management of a brand new interactive citizen science physics challenge for 7 – 12-year-olds.
I created marketing materials and a resource pack for schools, led promotion and communications, hosted a series of online webinars, and organised submission, judging and prize distribution.
With only a 2-month turnaround from launch to completion, 705 students from 45 schools took part.
It was a fantastic opportunity for the children to engage in some ‘real’ science (their words, not mine!). All of the resources were easy to find and use and the children found them very helpful.
James, teacher – Southcote Primary School
96% of teachers said taking part improved their confidence talking to pupils about galaxies
97% said they were more likely to engage with citizen science projects in the future.

Education & public engagement resources
British Society for Immunology
Resource development to support the BSI’s work to engage with the public around immunology.



Cancer immunology & immunotherapy. Interactive games and activities suitable for ages 6+ for use at public events and in schools.
Vaccine education packs. Interactive lesson plans for students aged 7 to 14 exploring how vaccines work and the concept of herd immunity.
Healthy Aging. Public engagement resources for festivals and public events about the biology of ageing and healthy ageing research, in collaboration with the UK SPINE Knowledge Exchange Network.

Learning Designer
Aula Education
Building fully remote, social, active, and applied learning experiences on the cutting-edge digital platform for Higher Ed, Aula.
I worked with closely academics at the University of Coventry to transform their in-person courses into online courses, supporting their needs, influencing best practice, and bringing their modules to life on the Aula platform.
My role encompassed the end-to-end process of course development, from conceptualization to execution. This included designing, constructing, and refining higher education courses, to guide the user experience. I designed, built, and edited courses, adapted and migrated existing content, and redesigned resources and modules in line with Aula’s pedagogical principles.


STEAM Challenge & event trail
Youth Mobile Festival (YoMo)
Development of the YoMo STEAM Challenge, a competition to place young people at the centre of change and promote scientific and technological activism as a key tool to transform the world.
Creation and delivery of an interactive events trail to engage students in exploring a wide range of STEAM career options.

Research and Scoping
British Science Association
Research and recommendations report for the development of the DofE’s Climate Action Awards.
Desk-based research, survey, and interview work to compile a review of existing schemes, recommendations for awards framework tailored to children’s educational stage, guidance for partnerships with existing award schemes, and summary of awards infrastructure required for scaleable administration and delivery.

Education Resources
mSchools
Development of an education pack around themes of space, physics and music for 11 – 16 years in partnership with the Airbus Foundation.
Resources to support students to use their mobile phones as pocket laboratories, to collect and analyse data.

Online CPD
STEM Learning
Supporting design, build, and delivery of online CPD courses for teachers, working closely with course mentors, educators and authors to provide a seamless learning experience for participants.
I checked and amended content, created new instances of activities in third-party tools, led communication with participants, managed educator Q&A sessions, monitored discussions and course logs, and compiled course performance reports.


Education Resources
British Science Association
Resource development to support educators to deliver the CREST Awards Scheme.
DNA and the world around you. In partnership with the Wellcome Genome Campus. A pack of activities for 7 – 11 years, engaging children in how genetics relates to everyday life.
Machines of the Future. In partnership with the Royal Society. A one-day practical project for 10-14 years and two themed packs, one for 11+ and one for 14+, to explore machine learning.
Hydrology. In parternship with the UK Centre for Ecology and Hydrology. Development of 3 themed packs for 14 – 16 years around drought, climate change and food supply, and flooding.
Unboxed Creations. In partnership with BEIS, UKRI and Unboxed, development of the one-day practical project for 10-14 years to design an unforgettable STEM experience for the public.
Sustainable Solutions. In partnership with the UKRI and Welsh Government. Redevelopment of the one-day practical project for 10-14 years to use digital tools to tackle climate change in their local area.
Enrich my Classroom. In partnership with URENCO. Redevelopment of the one-day practical project for 10-14 years to design a classroom of the future.

Immersive outreach experience & staff training
Winchester Science Centre
Development of a full-day in-school experience to inspire and engage students on the them of space exploration.
I developed, delivered pilot workshops, and trained museum staff to deliver Mission: Rescue, a full-day immersive experience for KS2 or 3, that takes children on a mission in space, including experiments and design and make challenges.


My clients
